Post by ™Toshiro Hitsugaya on Aug 26, 2009 16:42:03 GMT -5
Greetings and Salutations, my name is Hitsugaya, and if you're reading this thread, that means you'd either like some help with your current application, or you're just browsing the site. In either case, welcome to the board, and if you have any questions at all, you may PM me or any of the other moderators/staff members.
For those of you new to Role Playing, or if your a veteran that would just like to learn as much as they can, feel free to browse through this thread, as it is here for the purpose of helping to teach you and guide you into having the best Role Playing experience possible.
Writing In General
For this forum-based RPG, the standard, average writing style expected of players is third person, past tense, and in some cases, third person, present tense, though the latter is somewhat more difficult to pull off at times.
A good example of a standard, third person past tense style of writing:
Quote:Ichigo brushed a few strands of hair from his field of view as his tired eyes gazed upon the horizon. Several days had passed since the last Hollow attack, and though things had remained quiet, he could not help but feel the clouds start to gather in the skies above. He felt as though he had to constantly look over his shoulder, or ask for an update from Rukia, just to make certain that no Hollows were around.
A brief example, but one nonetheless. Note that the verbs are all in past tense. There is no "I" or "Me" written in; that is third person. It is usually a pronoun/Character's name, He/she/it, and so forth.
More Information on Third Person PoV Style of Writing: en.wikipedia.org/wiki/Third-person_narrative#Third-person_narrative_mode
More Information of Past Tense Style of Writing: en.wikipedia.org/wiki/Past_tense
Common Sense Writing
I feel this section should be placed here. As stated above, if you are going to go with a certain style of writing, please stick to it. Do not start off in third person, then shift to first, as it will be far too confusing for other players, as well as the reviewer of your application, to under stand your actions.
Space after all punctuations; Periods (.), Commas (,), Exclamation Points (!), and so forth.
Speakers and Dialogue
For the average writer, we recommend creating a new paragraph between action, and the start of dialogue, or your character's speech. Some advanced writers can pull off working dialogue in the middle of a paragraph, or just at the end. But, for most, it would be best to keep a new course of dialogue as a new paragraph. Remember to state the speaker, if necessary, and to use proper quotation marks. If there is action between the start of dialogue, and a new sentence of dialogue, then after the close of that speech/dialogue, prepare a new paragraph. When a new person, or dialogue is used in your post, please create an entirely new paragraph.
For example:
Quote:"Ichigo! Where's my money?" Renji shouted as he slammed his palms onto the table. "You better pay me back! Rukia lent me that money last week, and now she's asking for it!"
"I don't have your money," Ichigo barked in reply. His brows lowered in frustration, as he fought the urge to flip the table right then and there. "If I did, don't you think I would have called you already?"
"Of course you wouldn't!" Renji shook his head and waved a hand.
"What kind of person do you think I am?"
"A cheapskate!"
"Bastard..." Ichigo muttered under his breath.
There are several examples of what's listed above in that quote. Notice how when each new speaker talks, a new paragraph is used. There are times when you can state 'he said, she said' and so forth, and there are times when you don't need to at all, so long as the reader of your posts or threads can understand and follow the dialogue.
As stated above, we would like to keep most writing fairly similar, in the aspect of point of view, and current tenses. Thus, the standard for the board, as well as nearly all Freeform Role-playing websites, is third person, past tense. From there, you can be as creative as you'd like.
Freeform Role-playing
Unlike Role-Playing Games, such as DnD, or other types of table-top RPGs, Freeform is far less constricting. The usage of dice has been removed, and players are normally free to conduct various actions beyond that of a Game Master/Dungeon Master. However, that does not mean that rules are completely nonexistent. For the best possible experience one can have, we expect the rules that are currently in place on our site to be held by everyone, and for all players to treat one another with a certain level of respect. Here's a quick explanation of what exactly Freeform Role Playing is, as quoted by Wikipedia.
Quote:"Freeform" can also refer to online text-based role-playing games which lack rules, instead relying on the player's acting abilities and commitment to a good story. (In MUSH settings, these are often called consent-based, because what happens to a character is influenced by a potential "veto" from that character's player.) These systems must either rely on carefully selected individuals or strict moderation, in order to prevent less mature players from taking advantage (god-moding) of the rule-free environment, for example by unrealistically shielding their characters from the consequences of their actions.
Similarly, "freeform" can refer to online forum and email-based role-playing games which lack rules or which lack statistics by which to judge a character's abilities. As with freeform MUSHes, those running the game rely instead upon the players' writing talents and use of description to determine outcomes--if a GM is used to control the game at all. Some online freeform games closely resemble collaborative fiction, while others have much more structured rule sets, such as the Role Player's Creed.
These online freeform games are subject to criticism, namely for their frequent childishness (as exemplified in chats around the Internet). Others note that they are based upon the idea of elite roleplay, and take value in being professional about what they do.
In short, players are free to create their own stories for their characters. Freeform Role Playing is the best way to truly write out a story of your desire. So long as you follow the rules and respect one another, you can expect a great experience in return.
God Moding/Godmoding
Godmoding (often incorrectly spelled as "godmodding") is a term used in role-playing games to describe two behaviours of players. The term comes from the "god mode" found in many video games, allowing a player to activate features such as invincibility, unlimited ammunition or lives, or similar power boosts. Godmoding is almost always frowned upon by other members of the game, because it is regarded as a form of cheating against the game's tacit rules.
Passive Godmoding
Godmoding can occur when a player describes an event or a series of events his or her character has taken against another character or interactive object, most often with the purpose of rescinding negative effects previously encountered or granting some other effect inconsistent with an objective view of the narrative. This is sometimes also termed "powermoding" or twinking. For example, a character may be afflicted with a disease only curable by rare ingredients, yet another character is "lucky" enough to find these ingredients in ten minutes. Godmoding is thus often used like a "Get Out of Jail Free card" when things don't go the way a player wants, rather than working with previously unfolded events.
It is also used to describe the act of creating or playing with an invincible character or using "perfect" equipment (such as unbreakable armor or weapons), possessing limitless power, or extremely powerful skills and attacks, etc. Some players will create a brand new character, and that character is automatically gifted with skills, and nearly impossible to take on right from the start. In many cases, this happens when a newer character goes against an established one: the newer player may roleplay his or her character as if it were equal in power and rank to the more experienced one.
Another type of godmoding involves deciding how a character who is not your own feels about your appearance or equipment. This technique is frequently used by the Mary Sue, and would apply in situations where a character has usually spectacular physical or supernatural qualities and, in the description of the character, forces observers to feel a certain way, such as 'You are awed by her beauty,' or 'You are terrified by his very appearance,' without taking into account the opinions or abilities of the observing character.
Active Godmoding
Godmoding can also refer to the case where a player definitively describes the outcome of their own actions against another character or interactive object. For example, if player A states, "A strikes B and B takes damage", they could be considered to be godmoding. Another example of this might be where a character is facing multiple enemies, and they redirect one foe's attack onto another. For example, Player A states, "B misses A completely, and strikes C instead." This form of godmoding is also referred to as "autoing". Active godmoding can also take the form of controlling characters that belong to someone else. Godmoding of this variety is also known as powergaming.
* Player A: Character A throws a punch at Character B.
* Player B: Character B dodges the attack, grabs Character A and throws him out of a stained glass window. Character A flies at Character B, who warps behind him and slashes Character A in the back.
Godmoding on the board, or for many web-based, Freeform Role Playing websites, is highly frowned upon by both players and staff. Disciplinary action will be taken if such an occurrence proceeds after warnings are given.
Canon Characters
If you decide to take up a Canon character, make certain that it is not already taken, or not already being apped for. The person who first posts an application for a Canon Character will be the first one to place that character on reserve. If that application is either denied, or needs editing, and after fourteen days, there has been no activity by the player who is applying, then the application will be placed in Archives, and the Canon Character will be available to be applied for. For all canon characters, you may find generic information on them through a Bleach Wikipedia; [ur;]http://bleach.wikia.com/wiki/Main_Page[/url].
Because all of the information we look for in Canon characters must be accurate to the Manga, there isn't much in the application that has to be judged. There for, reviewing staff members will be focusing more upon the Sample Post, as well as making sure information within the application is accurate. Please refer to the Sample Post section for more information.
Cannon Character Limitations
The current limit on the amount of Canon Characters a single player can hold is Two (2).
Creating a Character
Some people may already have a character in mind when thinking of an application. However, one should always remember that picking the most powerful character possible is not always the best option. A team is only as strong as their weakest link, and people tend to always underestimate the weakest characters. Also a note to remember, if you do in fact choose to decide in making a very strong character, be warned that the stronger you make your character, the more judgmental the staff will be upon reviewing your application. More responsibility will be placed upon the player of such characters, and as well as a high expectancy of not Godmoding.
Choosing a Race
As most people know, Vizards are one of the strongest of Races, and has come to be one of our most popular in applications. As noted above, with the strong rise of Vizards, reviewing staff members will be far less lenient in application review than if someone were to apply for a Shinigami, who had just recently graduated the Academy, is unseated, and holds no Bankai. The more power you put into your character, the more work you must put into your character.
Quincy are a rarity, it seems, however they are very unique in abilities. Holding no real sides between Shinigami and Hollows, they are a race of their own people and own unique powers that have not yet been dipped far into by the Bleach Universe, which opens players up for a variety of original characters, original plot lines, and of course, original abilities.
Arrancar are the opposing elements to Shinigami. They are considered the villains of the Bleach Universe, but of course, that does not always mean that applying for one makes you an instant Villain. One can apply for a Shinigami who is evil, similar to how Aizen had worked, and one could apply for an Arrancar who is good or holds no sides, similar to how Neliel acts.
Shinigami are the standard issue characters. You can apply for a character fresh out of the academy, or a high ranking, seated officer. However, remember that in applying for a more powerful character, we will expect far more originality out of your application.
Canon-Copies
Copies of moves, names, Zanpakuto spirits and their abilities will not be tolerated. The application will be instantly denied, and moved into archives. In some cases, a warning may be given by the reviewer, though it is up to the person reviewing the application whether or not the application can be fixed or not.
Age
Of course, it would depend upon your race. Most Shinigami can live far beyond human years; the same with Arrancar. Humans generally live up to about 80 - 120, depending on their spiritual energy, Quincy's quite possibly living a bit longer.
For Shinigami, please keep in mind that your age should reflect your experience. The average age for a Shinigami would be around 100-200 years of age, some younger, some older. These ages are normally for Shinigami who have acquired Shikai, and possibly, seated characters. (Remember; Rukia states she's around 100, round up to about 150. Renji's around the same age, probably a bit older; 200 rounded up) Arrancar; it's anyone's guess, really! Be creative!
Personality
I've noticed lately that a lot of people are having trouble with this section in particular. The best route to take is to try one or two basic personalities, and smooth out the edges. Arrogance, and evil, let's say for example. You wouldn't say in his personality that he cares for his friends and respects authority, would you? A lot of people have been making contradictions in their explanation of the personality, and I believe it's due to players wanting to put in too much into their character. Tone it down to about one to three aspects of a basic personality, then expand from there. This section should roughly be 1 to 2 paragraphs; five to seven sentences each.
Appearance
Pictures are always helpful, but they should not be a replacement for appearance. A picture cannot tell how tall someone is in comparison, nor the weight. Still, things like this are not alone in this section. Use pictures as a guideline if you have to. As above, this section should be roughly 1 to 2 paragraphs; five to seven sentences each.
Powers
Everyone's favorite section! Because we have such a variety of races, I've decided to break it down into different sections; Arrancar, Quincy, Human, Shinigami, and Vizard.
Human
Humans, who are deemed the weakest, usually start off at Low-Level. Obviously, they have a limited amount of abilities and powers they can choose from. However; one should NEVER count a human out! Orihime is a human, as is Chad, and the two of them have pretty amazing powers. Because Humans have no real added bonuses, like a Zanpakuto or transformation, feel free to be creative as you'd like, but remember to limit yourself. Make your character too strong, or don't express some sort of limit to your powers, we may see your abilities as a possibility for future Godmoding.
Quincy
As with humans, Quincy are limited in their abilities. They'll have some form of bow-like weaponry, to answer to the Shinigami's Zanpakuto, but no real 'transformation,' like a Bankai or Resurrección. Thus, you can feel free to be creative here, but as stated above, don't forget to limit your abilities. If you make your character too powerful, the less likely it will be that they will become acceptable to the board.
Shinigami
Considered normalcy in the world of Bleach, Shinigami have a variety of techniques, abilities, and power ups at their disposal. As such, we recommend splitting up your abilities into the designated sections; Shikai abilities, Bankai abilities, and so forth. Remember; most normal/average Shinigami have one to three abilities in Shikai, and normally the same amount in Bankai. Please do not stack your character with seven abilities or more. However, if one were to make unique, small abilities that are properly categorized, and they happen to add up to the limited amount, it could be considered.
For example; let's say someone wants to use a Fire-based Zanpakuto. They could have the normal Shikai, which would activate their Fire abilities.
Now, one attack could hurl just a normal sized fire-ball. Another attack, however, could allow the fire technique to be used defensively, as a shield, perhaps (remember, limitations). That's two. Let's say that the fireball can become a stream of fire; that's three for Shikai. Now, the player could express that all these attacks could be considered very weak, basic attacks. They could then state that the Shikai also has an ability that allows for physical attacks to express a burst of flame, i.e., a combination of a physical attack and the fire-ball attack. That's four. Combining attacks of a Shikai can be considered, if they are limited and unique, in a sense. Already, we've met more than half. However, considering what we've got listed, this could quite possibly be a strong candidate for a possible acceptance, so long as a limitation is expressed in the descriptions.
Bankai; everyone's favorite ability. For those attempting to achieve Bankai, the staff will be more judgmental upon your application, since Bankai will obviously make your character stronger. Remember; every Captain-level Shinigami has a Bankai (various exceptions are made; Kenpachi, etc.). We expect players who would like to apply for a Bankai to have experience on the board, and known a bit by the staff, so that we can come to understand the way you play, as well as understand if you are able to handle the responsibility of a character this strong.
Arrancar
Most of what was said for Shinigami can be said in the same sense here, for Arrancar. Bankai are equivalent to Resurrección, so remember the same rules, standards, and expectations apply.
Vizard
These characters, as of late, have become the main attraction of the board. Many people have been attempting to app for a Vizard, with numerous abilities, as well as a Bankai. Players who apply for Vizards will be the most judged, since they can be considered one of the strongest races among all, in a standard/average basis. They have both Shinigami and Hollow abilities, and two transformation possibilities; Hollow Mask, and Bankai. Thus, please try to spread your powers out among the various groups. If you used the same abilities for the Shikai example up above, it might not be considered for a Vizard, just because there are more ability potential.
Shikai - We would like you to limit yourself to one ability. Almost every canon character in Bleach has one ability. We are somewhat lenient, and may allow two or three. Some exceptions may be made, depending upon the abilities themselves, and the one who is reviewing the application.
Bankai - The same as above.
Hollow Powers - Remember that your Inner Hollow will also have these abilities when they take control of your character. Thus, the standard powers can be expressed here, like Cero, or the standard increase of normal abilities; reflexes, strength, speed, agility, etc. Again, do not say for one ability that all your stats are increased, and another, you can do a bunch of other crazy stuff. If you would like the standard increase of ALL stats, then you should limit the next ability, or simply keep it as that.
Inner Hollow Abilities - Sometimes, when an inner hollow takes over, it's possible for another ability or two to pop up. HOWEVER; this should not be another section for you to just start adding more abilities. This section is more for creativity. For example; Ichigo's inner hollow uses the cloth wrapping to attack, whereas Ichigo does not. An attack like that can be listed here. Normally, simple attacks like that can add up to three or so here, but if it is an actual 'ability,' than it should be limited to one or two at MAX.
Remember; the stronger you make your Vizard, the more we will expect out of your application as a whole.
Skill Level
As stated in the application, there should only be TWO levels that are labeled as Advance. For Canons, there are some acceptation. You may feel free to ask a mod, or state a note in your application, if you have any questions regarding this section.
History
For original characters, it would highly depend upon your race. Quincy and Humans would have a limited history, obviously being up to about 100 years or so to cover. Birth, parents, childhood, maturity/puberty, teenage years, adult life, schooling, friends, training, etc. Everything in terms of what goes on in one's life should be placed here. Now, that's not to say that you should be writing epic novels. However, key points, like the first time your character witnessed a spirit, or had their spiritual abilities discovered should be listed; key points in one's history and so forth.
For Shinigami, it's expected for a player to describe their character's history in full, however, their previous life as a human is certainly not needed, as they will be impossible to be remembered. Nevertheless, the same can be stated for Shinigami as stated above; birth, parents, childhood, schooling, etc. Things that can be added is the discovery of their Zanpakuto, graduating the Academy, their first initial step into a Squad, any friends they may have made, NPCs and such. We recommend keeping Canon character activity to a minimum, as it could create a conflict with a player who currently plays a Canon to recognize your Original Character as someone he or she already knows through your history. Arrancar, you can start off with the birth of your Hollow, and their first step into becoming a Menos, or an evolved Hollow. For Vizards, a bit more can be added, describing how they acquired their Hollow mask. Please, try to be original in this aspect.
For those of you new to Role Playing, or if your a veteran that would just like to learn as much as they can, feel free to browse through this thread, as it is here for the purpose of helping to teach you and guide you into having the best Role Playing experience possible.
Writing In General
For this forum-based RPG, the standard, average writing style expected of players is third person, past tense, and in some cases, third person, present tense, though the latter is somewhat more difficult to pull off at times.
A good example of a standard, third person past tense style of writing:
Quote:Ichigo brushed a few strands of hair from his field of view as his tired eyes gazed upon the horizon. Several days had passed since the last Hollow attack, and though things had remained quiet, he could not help but feel the clouds start to gather in the skies above. He felt as though he had to constantly look over his shoulder, or ask for an update from Rukia, just to make certain that no Hollows were around.
A brief example, but one nonetheless. Note that the verbs are all in past tense. There is no "I" or "Me" written in; that is third person. It is usually a pronoun/Character's name, He/she/it, and so forth.
More Information on Third Person PoV Style of Writing: en.wikipedia.org/wiki/Third-person_narrative#Third-person_narrative_mode
More Information of Past Tense Style of Writing: en.wikipedia.org/wiki/Past_tense
Common Sense Writing
I feel this section should be placed here. As stated above, if you are going to go with a certain style of writing, please stick to it. Do not start off in third person, then shift to first, as it will be far too confusing for other players, as well as the reviewer of your application, to under stand your actions.
Space after all punctuations; Periods (.), Commas (,), Exclamation Points (!), and so forth.
Speakers and Dialogue
For the average writer, we recommend creating a new paragraph between action, and the start of dialogue, or your character's speech. Some advanced writers can pull off working dialogue in the middle of a paragraph, or just at the end. But, for most, it would be best to keep a new course of dialogue as a new paragraph. Remember to state the speaker, if necessary, and to use proper quotation marks. If there is action between the start of dialogue, and a new sentence of dialogue, then after the close of that speech/dialogue, prepare a new paragraph. When a new person, or dialogue is used in your post, please create an entirely new paragraph.
For example:
Quote:"Ichigo! Where's my money?" Renji shouted as he slammed his palms onto the table. "You better pay me back! Rukia lent me that money last week, and now she's asking for it!"
"I don't have your money," Ichigo barked in reply. His brows lowered in frustration, as he fought the urge to flip the table right then and there. "If I did, don't you think I would have called you already?"
"Of course you wouldn't!" Renji shook his head and waved a hand.
"What kind of person do you think I am?"
"A cheapskate!"
"Bastard..." Ichigo muttered under his breath.
There are several examples of what's listed above in that quote. Notice how when each new speaker talks, a new paragraph is used. There are times when you can state 'he said, she said' and so forth, and there are times when you don't need to at all, so long as the reader of your posts or threads can understand and follow the dialogue.
As stated above, we would like to keep most writing fairly similar, in the aspect of point of view, and current tenses. Thus, the standard for the board, as well as nearly all Freeform Role-playing websites, is third person, past tense. From there, you can be as creative as you'd like.
Freeform Role-playing
Unlike Role-Playing Games, such as DnD, or other types of table-top RPGs, Freeform is far less constricting. The usage of dice has been removed, and players are normally free to conduct various actions beyond that of a Game Master/Dungeon Master. However, that does not mean that rules are completely nonexistent. For the best possible experience one can have, we expect the rules that are currently in place on our site to be held by everyone, and for all players to treat one another with a certain level of respect. Here's a quick explanation of what exactly Freeform Role Playing is, as quoted by Wikipedia.
Quote:"Freeform" can also refer to online text-based role-playing games which lack rules, instead relying on the player's acting abilities and commitment to a good story. (In MUSH settings, these are often called consent-based, because what happens to a character is influenced by a potential "veto" from that character's player.) These systems must either rely on carefully selected individuals or strict moderation, in order to prevent less mature players from taking advantage (god-moding) of the rule-free environment, for example by unrealistically shielding their characters from the consequences of their actions.
Similarly, "freeform" can refer to online forum and email-based role-playing games which lack rules or which lack statistics by which to judge a character's abilities. As with freeform MUSHes, those running the game rely instead upon the players' writing talents and use of description to determine outcomes--if a GM is used to control the game at all. Some online freeform games closely resemble collaborative fiction, while others have much more structured rule sets, such as the Role Player's Creed.
These online freeform games are subject to criticism, namely for their frequent childishness (as exemplified in chats around the Internet). Others note that they are based upon the idea of elite roleplay, and take value in being professional about what they do.
In short, players are free to create their own stories for their characters. Freeform Role Playing is the best way to truly write out a story of your desire. So long as you follow the rules and respect one another, you can expect a great experience in return.
God Moding/Godmoding
Godmoding (often incorrectly spelled as "godmodding") is a term used in role-playing games to describe two behaviours of players. The term comes from the "god mode" found in many video games, allowing a player to activate features such as invincibility, unlimited ammunition or lives, or similar power boosts. Godmoding is almost always frowned upon by other members of the game, because it is regarded as a form of cheating against the game's tacit rules.
Passive Godmoding
Godmoding can occur when a player describes an event or a series of events his or her character has taken against another character or interactive object, most often with the purpose of rescinding negative effects previously encountered or granting some other effect inconsistent with an objective view of the narrative. This is sometimes also termed "powermoding" or twinking. For example, a character may be afflicted with a disease only curable by rare ingredients, yet another character is "lucky" enough to find these ingredients in ten minutes. Godmoding is thus often used like a "Get Out of Jail Free card" when things don't go the way a player wants, rather than working with previously unfolded events.
It is also used to describe the act of creating or playing with an invincible character or using "perfect" equipment (such as unbreakable armor or weapons), possessing limitless power, or extremely powerful skills and attacks, etc. Some players will create a brand new character, and that character is automatically gifted with skills, and nearly impossible to take on right from the start. In many cases, this happens when a newer character goes against an established one: the newer player may roleplay his or her character as if it were equal in power and rank to the more experienced one.
Another type of godmoding involves deciding how a character who is not your own feels about your appearance or equipment. This technique is frequently used by the Mary Sue, and would apply in situations where a character has usually spectacular physical or supernatural qualities and, in the description of the character, forces observers to feel a certain way, such as 'You are awed by her beauty,' or 'You are terrified by his very appearance,' without taking into account the opinions or abilities of the observing character.
Active Godmoding
Godmoding can also refer to the case where a player definitively describes the outcome of their own actions against another character or interactive object. For example, if player A states, "A strikes B and B takes damage", they could be considered to be godmoding. Another example of this might be where a character is facing multiple enemies, and they redirect one foe's attack onto another. For example, Player A states, "B misses A completely, and strikes C instead." This form of godmoding is also referred to as "autoing". Active godmoding can also take the form of controlling characters that belong to someone else. Godmoding of this variety is also known as powergaming.
* Player A: Character A throws a punch at Character B.
* Player B: Character B dodges the attack, grabs Character A and throws him out of a stained glass window. Character A flies at Character B, who warps behind him and slashes Character A in the back.
Godmoding on the board, or for many web-based, Freeform Role Playing websites, is highly frowned upon by both players and staff. Disciplinary action will be taken if such an occurrence proceeds after warnings are given.
Canon Characters
If you decide to take up a Canon character, make certain that it is not already taken, or not already being apped for. The person who first posts an application for a Canon Character will be the first one to place that character on reserve. If that application is either denied, or needs editing, and after fourteen days, there has been no activity by the player who is applying, then the application will be placed in Archives, and the Canon Character will be available to be applied for. For all canon characters, you may find generic information on them through a Bleach Wikipedia; [ur;]http://bleach.wikia.com/wiki/Main_Page[/url].
Because all of the information we look for in Canon characters must be accurate to the Manga, there isn't much in the application that has to be judged. There for, reviewing staff members will be focusing more upon the Sample Post, as well as making sure information within the application is accurate. Please refer to the Sample Post section for more information.
Cannon Character Limitations
The current limit on the amount of Canon Characters a single player can hold is Two (2).
Creating a Character
Some people may already have a character in mind when thinking of an application. However, one should always remember that picking the most powerful character possible is not always the best option. A team is only as strong as their weakest link, and people tend to always underestimate the weakest characters. Also a note to remember, if you do in fact choose to decide in making a very strong character, be warned that the stronger you make your character, the more judgmental the staff will be upon reviewing your application. More responsibility will be placed upon the player of such characters, and as well as a high expectancy of not Godmoding.
Choosing a Race
As most people know, Vizards are one of the strongest of Races, and has come to be one of our most popular in applications. As noted above, with the strong rise of Vizards, reviewing staff members will be far less lenient in application review than if someone were to apply for a Shinigami, who had just recently graduated the Academy, is unseated, and holds no Bankai. The more power you put into your character, the more work you must put into your character.
Quincy are a rarity, it seems, however they are very unique in abilities. Holding no real sides between Shinigami and Hollows, they are a race of their own people and own unique powers that have not yet been dipped far into by the Bleach Universe, which opens players up for a variety of original characters, original plot lines, and of course, original abilities.
Arrancar are the opposing elements to Shinigami. They are considered the villains of the Bleach Universe, but of course, that does not always mean that applying for one makes you an instant Villain. One can apply for a Shinigami who is evil, similar to how Aizen had worked, and one could apply for an Arrancar who is good or holds no sides, similar to how Neliel acts.
Shinigami are the standard issue characters. You can apply for a character fresh out of the academy, or a high ranking, seated officer. However, remember that in applying for a more powerful character, we will expect far more originality out of your application.
Canon-Copies
Copies of moves, names, Zanpakuto spirits and their abilities will not be tolerated. The application will be instantly denied, and moved into archives. In some cases, a warning may be given by the reviewer, though it is up to the person reviewing the application whether or not the application can be fixed or not.
Age
Of course, it would depend upon your race. Most Shinigami can live far beyond human years; the same with Arrancar. Humans generally live up to about 80 - 120, depending on their spiritual energy, Quincy's quite possibly living a bit longer.
For Shinigami, please keep in mind that your age should reflect your experience. The average age for a Shinigami would be around 100-200 years of age, some younger, some older. These ages are normally for Shinigami who have acquired Shikai, and possibly, seated characters. (Remember; Rukia states she's around 100, round up to about 150. Renji's around the same age, probably a bit older; 200 rounded up) Arrancar; it's anyone's guess, really! Be creative!
Personality
I've noticed lately that a lot of people are having trouble with this section in particular. The best route to take is to try one or two basic personalities, and smooth out the edges. Arrogance, and evil, let's say for example. You wouldn't say in his personality that he cares for his friends and respects authority, would you? A lot of people have been making contradictions in their explanation of the personality, and I believe it's due to players wanting to put in too much into their character. Tone it down to about one to three aspects of a basic personality, then expand from there. This section should roughly be 1 to 2 paragraphs; five to seven sentences each.
Appearance
Pictures are always helpful, but they should not be a replacement for appearance. A picture cannot tell how tall someone is in comparison, nor the weight. Still, things like this are not alone in this section. Use pictures as a guideline if you have to. As above, this section should be roughly 1 to 2 paragraphs; five to seven sentences each.
Powers
Everyone's favorite section! Because we have such a variety of races, I've decided to break it down into different sections; Arrancar, Quincy, Human, Shinigami, and Vizard.
Human
Humans, who are deemed the weakest, usually start off at Low-Level. Obviously, they have a limited amount of abilities and powers they can choose from. However; one should NEVER count a human out! Orihime is a human, as is Chad, and the two of them have pretty amazing powers. Because Humans have no real added bonuses, like a Zanpakuto or transformation, feel free to be creative as you'd like, but remember to limit yourself. Make your character too strong, or don't express some sort of limit to your powers, we may see your abilities as a possibility for future Godmoding.
Quincy
As with humans, Quincy are limited in their abilities. They'll have some form of bow-like weaponry, to answer to the Shinigami's Zanpakuto, but no real 'transformation,' like a Bankai or Resurrección. Thus, you can feel free to be creative here, but as stated above, don't forget to limit your abilities. If you make your character too powerful, the less likely it will be that they will become acceptable to the board.
Shinigami
Considered normalcy in the world of Bleach, Shinigami have a variety of techniques, abilities, and power ups at their disposal. As such, we recommend splitting up your abilities into the designated sections; Shikai abilities, Bankai abilities, and so forth. Remember; most normal/average Shinigami have one to three abilities in Shikai, and normally the same amount in Bankai. Please do not stack your character with seven abilities or more. However, if one were to make unique, small abilities that are properly categorized, and they happen to add up to the limited amount, it could be considered.
For example; let's say someone wants to use a Fire-based Zanpakuto. They could have the normal Shikai, which would activate their Fire abilities.
Now, one attack could hurl just a normal sized fire-ball. Another attack, however, could allow the fire technique to be used defensively, as a shield, perhaps (remember, limitations). That's two. Let's say that the fireball can become a stream of fire; that's three for Shikai. Now, the player could express that all these attacks could be considered very weak, basic attacks. They could then state that the Shikai also has an ability that allows for physical attacks to express a burst of flame, i.e., a combination of a physical attack and the fire-ball attack. That's four. Combining attacks of a Shikai can be considered, if they are limited and unique, in a sense. Already, we've met more than half. However, considering what we've got listed, this could quite possibly be a strong candidate for a possible acceptance, so long as a limitation is expressed in the descriptions.
Bankai; everyone's favorite ability. For those attempting to achieve Bankai, the staff will be more judgmental upon your application, since Bankai will obviously make your character stronger. Remember; every Captain-level Shinigami has a Bankai (various exceptions are made; Kenpachi, etc.). We expect players who would like to apply for a Bankai to have experience on the board, and known a bit by the staff, so that we can come to understand the way you play, as well as understand if you are able to handle the responsibility of a character this strong.
Arrancar
Most of what was said for Shinigami can be said in the same sense here, for Arrancar. Bankai are equivalent to Resurrección, so remember the same rules, standards, and expectations apply.
Vizard
These characters, as of late, have become the main attraction of the board. Many people have been attempting to app for a Vizard, with numerous abilities, as well as a Bankai. Players who apply for Vizards will be the most judged, since they can be considered one of the strongest races among all, in a standard/average basis. They have both Shinigami and Hollow abilities, and two transformation possibilities; Hollow Mask, and Bankai. Thus, please try to spread your powers out among the various groups. If you used the same abilities for the Shikai example up above, it might not be considered for a Vizard, just because there are more ability potential.
Shikai - We would like you to limit yourself to one ability. Almost every canon character in Bleach has one ability. We are somewhat lenient, and may allow two or three. Some exceptions may be made, depending upon the abilities themselves, and the one who is reviewing the application.
Bankai - The same as above.
Hollow Powers - Remember that your Inner Hollow will also have these abilities when they take control of your character. Thus, the standard powers can be expressed here, like Cero, or the standard increase of normal abilities; reflexes, strength, speed, agility, etc. Again, do not say for one ability that all your stats are increased, and another, you can do a bunch of other crazy stuff. If you would like the standard increase of ALL stats, then you should limit the next ability, or simply keep it as that.
Inner Hollow Abilities - Sometimes, when an inner hollow takes over, it's possible for another ability or two to pop up. HOWEVER; this should not be another section for you to just start adding more abilities. This section is more for creativity. For example; Ichigo's inner hollow uses the cloth wrapping to attack, whereas Ichigo does not. An attack like that can be listed here. Normally, simple attacks like that can add up to three or so here, but if it is an actual 'ability,' than it should be limited to one or two at MAX.
Remember; the stronger you make your Vizard, the more we will expect out of your application as a whole.
Skill Level
As stated in the application, there should only be TWO levels that are labeled as Advance. For Canons, there are some acceptation. You may feel free to ask a mod, or state a note in your application, if you have any questions regarding this section.
History
For original characters, it would highly depend upon your race. Quincy and Humans would have a limited history, obviously being up to about 100 years or so to cover. Birth, parents, childhood, maturity/puberty, teenage years, adult life, schooling, friends, training, etc. Everything in terms of what goes on in one's life should be placed here. Now, that's not to say that you should be writing epic novels. However, key points, like the first time your character witnessed a spirit, or had their spiritual abilities discovered should be listed; key points in one's history and so forth.
For Shinigami, it's expected for a player to describe their character's history in full, however, their previous life as a human is certainly not needed, as they will be impossible to be remembered. Nevertheless, the same can be stated for Shinigami as stated above; birth, parents, childhood, schooling, etc. Things that can be added is the discovery of their Zanpakuto, graduating the Academy, their first initial step into a Squad, any friends they may have made, NPCs and such. We recommend keeping Canon character activity to a minimum, as it could create a conflict with a player who currently plays a Canon to recognize your Original Character as someone he or she already knows through your history. Arrancar, you can start off with the birth of your Hollow, and their first step into becoming a Menos, or an evolved Hollow. For Vizards, a bit more can be added, describing how they acquired their Hollow mask. Please, try to be original in this aspect.